figures


Accessories: Five pairs of extra hands, wings (X2), armor, display stand.

I already stated in my Yume post how I got into these little buggers, so I thought I would get posts on the other six I currently own (yeah I’m pretty new to Microman, or is it men?).

Achilles seems to be the sort of “good guy, main character” of the Magneforce line, as Micromen are good guys and Acroyear are bad guys. Being the good guy, you would only think he would have some sort of bright color, like red which is what Achilles is for the most part with some chrome details.

The articulation is pretty good, magnetic joints are in the thighs, shoulders and a bigger magnet connecting the waist to the chest. Regular joints are in the knees, forearms, wrists, ankles and the neck.

Most of the joints are pretty strong ball joints, so he gets some good poses, weight distribution doesn’t matter since it comes with a display stand, with a sheet of metal under the plastic for the magnets in his feet.

Accessories are somewhat little, but has all he should there, lots of extra hands, armor, display stand and wings that I assume he uses as weapons.

The armor looks good and adds the bit of bulk that Achilles needs. It snaps on somewhat easily and stays on for the most part, though I found the armor makes it somewhat hard to change the hands, its other wise nice.

The extra hands add to the creativity that make the Microman line strong, you get the average closed fist, the open hands, the regular cuffed/holding weapon hands, trigger hands (even though he doesn’t come with a gun) and pointed hands.

Weapons are a bit boring but since they have a point when combined, its under stand able, his weapons are wings, I know your probably thinking “Wings? What would he do with wings?”

For one thing, I assume he uses them like swords, but the point is there for his combined mode which I will talk about later. It’s a little sad they take what could have been really good weapons and sacrifice them for a combined mode that wasn’t all to great. None the less nice to see something new, even if somewhat odd.

The combined form can only be achieved if you own Theseus and Icurus, its very weird as I really don’t know what its supposed to be, I guess it shoots stuff while flying around. An arm on the display stand would help this mode a lot, but its some what bland the way it is. It actually only requires the weapons and magnetic ball joints from the other two, a little more involvement of the other two figures would have helped. Not much to say about this mold, I find it to be boring and that the figure by its shelf is much, much, better.

Pros

-creative concept

-looks attractive

-great articulation

Cons

-combined mode could have been better

Accessories: Zaku machine gun, Zaku bazooka, Missile pods (left and right), heat hawk, extra hands.

If I recall, the first MSIAs were the RX-78-2, MS-06S Char Aznable custom and the MS-06F, so you can assume this figure will be a little old-fashioned. While being old, this MSIA is still great, there’s plenty of panel inking, the paint is beautiful, this figure is one that still competes with whatever Bandai pumps out.

Articulation is good, but a bit restricted in the legs due to the skirt armor, and the arms are the old type so they can’t raise up all the way like modern figures. The head and hands are peg jointed so it can’t look up and has trouble holding its machine gun (a bit), that pretty much sums up my articulation woes.

Lots of accessories, the machine gun has a removable drum that the Zaku can hold, which is nice but no story this time.

The bazooka can get a lot of poses, I just whish the support handle was tunable so the Zaku could hold it better.

The missile pods weren’t the best part of this figure, If you can find one, it more than likely won’t have this problem, these are great little accessories, but mine I believe is a production error, I GOT TWO RIGHT MISSILE PODS. this doesn’t harm the figure, but none the less bothers me, to get the left missile pod to fit, I have to place it where either the missiles don’t point outward or cram it on which I’ve found to look best though it slopes, if anything I can give my honest opinion of the right missile pod.

Its held on by a ringlet on the other end and stay on quit well and looks good, maybe if I had the left missile pod I could say the same for it.

The heat hawk is a nice change from the beam saber, it stores nicely on its skirt and looks great when being held, I could not say the same for the US version because it dose not come with extra hands. Since I currently don’t own the US version of the Zaku, I tried holding the heat hawk with the trigger hand and it slid right out, but the heat hawk is still a fun part of this MSIA.

the shield and shoulder pieces are removable, and even interchangeable. Not a lot you can do with them but I thought I would mechin it.

As a display piece this is one fine MSIA, lots of options, great pose ability, good detail, the Zaku will surely stand out, a great display piece, and a fairly sturdy toy.

pros and cons

Pros

-Sturdy, ok for play

-Lots of accessories, even if they don’t fit completely

-Nice detailing

Cons

-limited articulation in some areas